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AG_AIMedievalSim is an ambitious simulation project developed within Unreal Engine 5, designed to explore complex AI-driven behaviours. The core concept revolves around creating a multi-agent system where AI characters, or "pawns," autonomously manage their needs, execute tasks, and interact with a persistent world. The purpose extends beyond a simple game; it aims to serve as a flexible framework or plugin set (`AlesAndFables` and `CustomMovementPlugin`), enabling users to prototype and deploy sophisticated AI simulations rapidly. This involves pawns that can gather resources like wood, berries, and water, construct buildings, farm, and engage in leisure activities, all while responding to emergent world states and system defined quests.

Updated 8 days ago
Published 27 days ago
StatusIn development
CategoryTool
AuthorElgoni64

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Windows.7z 999 MB

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